Unity preview does not work with windows display scaling


Hi all,

Not sure if anyone else is having this issue. I’m on a surfacebook and my main display has 200% display scaling. The looking glass display scaling is set to normal (100%). When I toggle preview in Unity the LG display shows a distorted zoomed in window. Setting scaling to 100% on main display mitigates the problem. I’m curious if anyone has a fix. This is on SDK 1.0, older SDK worked fine.


I fixed my preview scaling by making my MAIN display scale at 100%. Not ideal for a 4k monitor but fixed the issue.