I don’t know how to put this here anyway let’s say we created our first commercial product supporting Looking Glass.
It’s added in as “experimental” in the sense that things are not - yet - super optimised for it but it does work and it’s as “an extra” in our game engine.
Unfortunately as it’s part of an “upgrade” to our existing game ( apologizes for “shameless promotion” ) “Minotaur Arcade Volume 1” is present as BETA ( which means you had to have purchased a copy of the original to try it ) on Steam
It’s quite playable and it’s all OpenGL based, if it does happen you have that game you can try now the BETA and see how it works.
Overall we plan to continue to support Looking Glass for all our future games however “as soon as possible” I am planning another “technology migration” I have future plans to ditch OpenGL in favour of Vulkan and re-make a “totally new custom Vulkan driver” for our game engine with specific emphasis on VR and LG.
There was this short video we done some months ago
Overall we are still very happy about LG and we want to continue to support this technology.
So in case you have that game you can try the BETA in case you don’t well … it’s a really nice game