Holoplay UI Camera

LG Folks,

I have a nice demo running on Looking Glass. I moved it from VR to LG. The graphics are great but need to move my VR-based UI interactions over onto my laptop display. It seemed that Holoplay UI Camera was designed specifically for this but I can’t get it to work.

I added the UI Camera prefab to my Unity game hierarchy, and I can see the UI canvas outline and text in the Unity scene window, but when I run the app neither the UI canvas or Text appear anywhere, not on my laptop display, nor the LG.

Any suggestions?


PS - The app I’m moving to LG is documented here - https://linkinghub.elsevier.com/retrieve/pii/S0022-2836(18)30664-8

<< UPDATE - just found that it is working right when I build the exe and run it. So maybe all is OK, just expected to see a window pop open on my desktop when executing from the Unity Editor.>>