My last project was done in Unity 2019.2 with sdk 1.3.1, (visual)coded in Bolt. Stand-alone build without resolution dialogue and with Splashscreen… Activated all displays in a visual graph, my Gui Monitor as primary(0), LG as secondary(1) worked fine!
Currently Working in Unity 2019.4 with sdk 1.3.1.
Same scripts, same settings… nope.
Gui Screen (0) is fine… but I get no output for the LG… in the Editor, the preview works fine.
Has anyone a clue what’s wrong?
Would be thankful for any help… this drove me crazy for the last 2 days.
PS: Tried to downgrade the project to 2019.3
Works like a charm… BUT WHY NOT 2019.4?