Howdy - wasn’t sure where to open this topic.
I am very interested in the hardware.
We have built modeling tools that are compatible with the OpenVR platform and in particular work with the Vive Index controllers.
Does LookingGlass support OpenVR as a standard?
Would be very cool to take a break from the headset and use the controllers in the space with object bounds around the actual VR element you’re modeling.
PS - If this ISN’T possible, but could be supported we are open to paying a third party contractor