Hello everyone. I was working on two test projects over the weekend using the latest cut of Unity. (Non-preview build.) Everything works fine when working in the editor, but when I do a build, things break. I.e. The game launches and displays a single held frame on the LG. However, sounds are continuing to run in the BG that are generated by camera movement. It’s as if the game is still running, but the image is locked on the LG. Any project I spit out with the previous version of Unity worked fine. These are Win 64 builds; I haven’t tried Mac builds to test.
Has anyone else run into this?