Any plan to support the Unity Lightweight Render Pipeline or High Definition Render Pipeline?


#1

Hi, I was wondering if there is a plan to support the Unity Lightweight and High Definition Render pipelines. These have really cool new features such as shadergraph and VFX graph that would look stunning in the looking glass. I tried without success, any suggestions?


#2

Our SDK developer has actually been working on this for a while – stay tuned.
@kyle, anything to add?