Touch is a HoloPlayer One animation concept that enables the user to animate single objects, objects with minimal joints, and even an entire rigged humanoid by touch and the embedded buttons! A complex concept designed for intuitive usage in the floating lightfield.
TOUCH: Move object around in scene to place (object dependent with joints, etc.).
BUTTON4: SET KEYFRAME. And move onto next to pose and set again. Rinse. Repeat.
BUTTON1: Play existing animation. Press again to pause. Set again. Play. Rinse. Repeat.
BUTTON3: Adjust the speed of ‘interpolation’ between keyframes. Only with cube and ball.
BUTTON2: Change phases of editing between ‘move’ and ‘scale’. Only with ball.
TOUCH “NEXT”: Hold for 90 frames to advance to next animation object.
- HoloPlay version [ver .415]
- [Uses] Realsense
- [Uses] sound
- RealSense Exclusive Controls with Flamingo Button Inputs